Fast paced FPV drone racing action with multiplayer and offline modes!

VelociDrone FPV Racing Simulator

VelociDrone is a fast paced multi-player and single player FPV drone racing simulator. Using real world racing drones you can fly through an unlimited array of custom tracks with a variety of gates and barriers to hone your racing skills. Some of the gates even move! Our Time attack mode also lets you set the pace and improve with every lap whilst racing against yourself.

VelociDrone 1.6 Available - 19/01/2017

VelociDrone FPV Racing Simulator 1.6

VelociDrone 1.6 is now available. Details are as follows:

Patching System

No more downloading huge windows installers to update. All future updates are via the built in simulator online patching system.

New Sceneries

Three new indoor sceneries added...

  • Warehouse
  • Underground Carpark
  • Sports Hall

Maps

  • “River” edge of scenery boundary interference area and height increased
  • Blank Canvas Day / Night - boundary interference height increased
  • High quality grass in fantastic mode in the stadium had shader issues which are now resolved
  • iSeries gates now light up fully in simple/good/beautiful and fantastic modes
  • Physics based flags moved to animated style flags to save on performance in flight mode

Tracks

20 new tracks added

New Quads

  • QuadQuestions 190

Interface

  • Ability to change quad settings in flight mode - battery, drag, lift, prop etc
  • New “Auto Quality” mode - automatically finds the correct quality settings for each map so you always play the sim looking it’s best
  • Map quality can also be adjusted manually using keystrokes in flight mode
  • Separate settings for vsync / no vsync
  • Ability to set frame rate for no vsync to 60, 100, 120, 144, 200 240 or 300 FPS to stop overheating graphics cards
  • New graphical sticks display to show how the tx sticks are moving during flight as an overlay - can be setup for modes 1,2,3,4
  • Gate indicators can now be toggled on / off in flight mode
  • Custom respawn point can now be set on any map when not racing
  • New colour grading options added to the sim with 70 different colour LUTs to choose from

Performance

  • Large gains in CPU and GPU optimisation for both single and multiplayer
  • Multiplayer now runs almost identically to single player with no slow downs or changes to flight dynamics
  • Low Poly quad optimised further to have a very low render requirement
  • Trails updated to spawn less particles and be more efficient
  • Removed a lot of unneeded memory allocations from the core code - resulting in performance and smoothness increases
  • Simulator will now run as low as 25 fps without any floatiness occurring in the flight dynamics

Aerodynamics

  • Side drag default increased 10%, so a drag setting on 1.5 of 110% would now be 100% on 1.6
  • Propeller Selection: 5045, 5040, 4045, 4040
  • Prop model upgraded fully to tri-blade

Racing

  • Two new race modes added for single player leaderboard:
  • 3 Laps Open Class
  • 3 Laps Single Class
  • Time uploaded is for the whole race

Track Editor

  • New “fast foliage” category. These are trees/shrubs designed for much faster frame rates than the existing trees in track editor which are too performance heavy for low spec machines.
  • Circular canvas gates in 5 colours
  • Gate copy paste functions added - you can now copy single or groups of gates/objects
  • Rotation, Scale, Position can be copied from one object to another object or a group of objects

VelociDrone 1.5 Available - 19/12/2016

VelociDrone FPV Racing Simulator 1.5

VelociDrone 1.5 is now available. Details are as follows:

Sponsorship

Team Black Sheep are now a major sponsor for VelociDrone, splash screens and in game visuals have been updated accordingly

Quads

  • TBS Vendetta

New Quad Features

  • Drag and lift separated into separate components
    • Aerodynamic drag for front,side and top of quad
    • Aerodynamic lift / downforce adjustment separated from drag
  • Battery Simulation
    • Accurate lipo simulation
    • Select from 1300/1500/1800 Lipo, including weight changes as a result
    • Inflight battery capacity and voltage gauge
    • Ability to turn on/off battery simulation
    • B key to recharge battery pack (or assign to a tx switch)
  • Propeller power adjustment
  • Minimum throttle adjustment for air mode
  • Quad weight adjustment
  • Betaflight camera angle compensation
  • Option to turn off quad rear lights
  • Option to turn off light trails
  • Enable/Disable midair collisions
  • Time Attack mode can work on best lap or just replay the previous lap

Aerodynamics

  • Prop model updated to be more like a tri-bladed prop
  • Lift and drag simulation improved enormously over 1.4.4
  • Frame aerodynamics overhauled
  • More accurate emulation of gyro sensor for improved stick feel.
  • Ground effect added

New Race Modes

  • Race Mode Open Class
    • Normal racing, crashing allowed, all quad setup allowed
  • Race Mode Single Class
    • Normal racing, crashing allowed, all players are given a quad with the same performance settings, only betaflight / flight controller changes are allowed.
  • Event Mode Open Class
    • No crashing allowed. One crash gets you red flagged and eliminated from the race. All quad setups allowed.
  • Event Mode Single Class
    • No crashing allowed. One crash gets you red flagged and eliminated from the race. All players are given a quad with the same performance settings, only betaflight / flight controller changes are allowed.
  • Leaderboards added to the website for all four race modes
  • Crashed pilots in event mode have their colliders disabled so they can’t affect other racing pilots who haven’t crashed

MultiPlayer

  • Performance enhancements
    • Removal of a bug that was causing serious slow down for lower specification machines
    • Horizon based ambient occlusion moved to only fantastic mode, reducing draw calls by half for all other modes
    • Removal of various performance bottlenecks in the game object handling
    • Low poly quad option introduced to reduce graphics detail
    • Option to turn off quad rear lights to save performance
    • Option to turn off light trails to save performance
  • Clicking on a pilot’s name in the bottom race panel switches to that pilot’s onboard camera

UI

  • Team Black Sheep logos, splash screens and billboards added to simulator
  • Optimisations to allow smaller screen resolutions to 640*480 without buttons being off the screen / unreachable
  • Enhancements to error handle joining non existent sessions
  • Ghost quad motor volume can be adjusted in settings menu
  • Single Player countdown is now only 3 seconds
  • At race start if necessary battery gauges are enabled and race mode displayed at the top of screen
  • At race finish battery gauges are disabled if necessary
  • Running offline enhancements to make sure that errors don’t happen when not internet connected
  • Race status panel updated to fit the screen better
  • Crash counter added to race UI

Sceneries

  • NEC Birmingham Indoor Arena - where iSeries hosted the UK Drone Show racing
  • Fix baked light in Blank Scenery Day and Night

Tracks

  • Football Stadium
    • Bexbach
  • CountrySide
    • VV Tradringar
    • Lexbach Final Event
  • River
    • Bergundtal
  • Empty Scenery Night
    • Neon Cage
  • Hangar
    • Porco Stadium
  • NEC Birmingham
    • iSeries #2

Track Editor

  • New Track Objects
    • Goal posts
    • Rugby Posts
    • Glowing arrows
    • Multiple iSeries gates and flags
    • Arena netting
    • iSeries Advertising boards
  • New Features
    • New grid map overlay function N + left click (press N to hide)
    • Dot key aligns selected objects with terrain.
  • Track import dialogs improved to scroll better and inform what scenery tracks are imported into.
  • Saving a track in multiplayer now prefills the save dialog with it’s name
  • Cone brightness in all sceneries increased by 30%

Bug Fixes

  • Flags not checking/passing correctly - fixed
  • Event mode flags not updating correctly - fixed
  • Massive multiplayer slowdown compared to single player - fixed
  • Rolling through a gate while crashing checked/passed the gate - fixed
  • Crowd cheering at the end of a race wasn’t working - fixed
  • OSX db errors removed to make for a much smoother running application
  • OSX quads updated to display props correctly
  • Subway floor fixed to stop quad falling through on the rail tracks

VelociDrone 1.4 Available - 25/11/2016

VelociDrone 1.4 is now available. Details are as follows:

Important Notes

Default PID settings from 1.3 will be a little high for 1.4. Just open the BetaFlight settings and hit reset and then save to get new defaults for 1.4 for any quad you are flying.

New Features

  • Flight Controller Update to BetaFlight 3.0.1
  • Aerodynamic updates for greater flight realism
  • Camera Tilt Compensation
  • New "Event Mode" Race Type - one crash and you are red flagged
  • Hidden Multiplayer Sessions to allow tournaments and private sessions
  • New Quad Settings menu
    • Drag sliders to reduce aerodynamic drag for front, top and side of the quad
    • Quad weight slider
    • Quad minimum throttle setting
    • Propeller Power slider
    • Option to turn off quad rear spotlights in multiplayer for performance reasons
  • Keyboard shortcuts updated to allow for mini keyboards that don't have pageup / page down etc
  • Crosshair added to the HUD
  • Speed can now be swapped between MPH and KPH
  • Gates are now directional and can only be flown through in one direction
  • Volume control for Ghost Quad motors

New Sceneries for Track Builders

  • Empty Scenery Day
  • Empty Scenery Night

Bug Fixes

  • USB Configuration screen simplified
    • Removal of split axis
    • Help window added
  • Rx2Sim Configuration fixes
  • Tracks are now compressed before sending across the network to allow bigger tracks to be used for multiplayer
  • Screen jitter when watching someone else fly fixed in multiplayer
  • Quad detail at distance reduced to allow less graphical power requirements for multiplayer
  • Fix minor errors in some quads motor positions that was causing imbalance in flight
  • New colliders added for crashing into ceilings and to stop quads getting stuck
  • Cones made less glossy to stop glare
  • Flag hitboxes updated to be much more accurate and not allow cheating
  • All Flags now have colliders for the flag material
  • Fix problem of gate indicators getting stuck on and not switching off after passing a gate
  • Fix missing colliders for a wall in Industrial Wasteland
  • Fix network errors when trying to run without a network connection
  • Fix missing lap counter in bottom of screen lap/gate display
  • Fix lap time screen to report lap times with better formatting
  • Fix flg lights to make them more visible
  • Fix pylons having a missing cone indicator for the hitbox
  • Update pylons to have same new hitbox as flags
  • Quad moment of inertia fixes

VelociDrone 1.3 FULL For OSX Available - 10/11/2016

VelociDrone FPV Racing Simulator For OSX

VelociDrone 1.3.22 Available - 02/11/2016

VelociDrone 1.3.22 is now available and addresses a few bugs found in 1.3.0 along with some big improvements in the flight characteristics of the models. Details are as follows:

We have updated the USB system to fix a couple of reported bugs.

  1. control axis detection getting muddled up and detecting incorrectly
  2. Support for RX2Sim
  3. Fixes for the FMS 12 in 1 simulator dongle causing a menu crash
  4. Allow windows calibration to more heavily influence the control throws
  5. USB calibration menus updated to be more readable
  6. USB latency decreased, stick inputs now read at 400 FPS

Aerodynamics Updates

  1. Motor response increased to a 40ms response time (over twice as fast as the current 1.3 code)
  2. Airmode updated to identically match the BetaFlight 3.0 model, including minimum RPM, which was missing in the initial release and allowed props to stop
  3. Yaw response increased significantly
  4. Lift from yaw reduced so that it more closely matches real life lift characteristics and makes the quad feel less floaty
  5. Throttle linearity updated to remove some softness in throttle around mid stick
  6. Fixed various wobbles at low throttle/zero throttle caused by inconsistencies in the frame dynamics

The aerodynamic updates have had a significant effect on the model response, it's more locked in and responds much better to snap changes in direction. Overall quad feel is much more confident with better height control and far better responsiveness.

We have been very lucky to have the help of a betaflight developer to help us tune up the motor and prop response, which has had quite dramatic effect on the overall flight dynamics.

Existing 1.3 users can just uninstall and install the new version to get the changes.

VelociDrone 1.3 Trial Available - 02/11/2016

VelociDrone FPV Racing Simulator Trial

VelociDrone FPV Racing Simulator 1.3 is Available - 23/10/2016

The latest version of VelociDrone, 1.3, is now online and available for download. Existing customers can just uninstall and then download and install the new version.

This release has had a major rework in the flight dynamics. With the inclusion of the new BetaFlight 3.0 controller module you can now copy your settings from your real quad directly into the simulator and feel the results.

We have added the following new quadcopters:

  • Rotor Evolution X1
  • Lisam 210

Also included are new sceneries:

Karting Track - Karting track is Sutton go kart circuit located in the UK with some tight lines and challenging turns. Follow the track or make your own, the choices are vast. Subway - A truly challenging yet fun scenery, weave in and out of trains, up and down stairwells and through a variety of stations. A large scenery offering a new challenge of tight close quarters flying.

All with new tracks plus an extra addition for Stadium:

  • Subway
    • Pylons
    • Station Circuit
    • Upstairs Downstairs
    • Train Weave
    • All Stations
  • Karting Track
    • Track Lap
    • RaceDrones Classic
    • Pylons
  • Stadium
    • MultiGP High Voltage

Lastly we had a good tidy up and improved the graphical performance of the simulator in multiple areas.

A 1.3 trial version is currently in development which has limited features rather than the full product but provides enough to evaluate the flight dynamics and whether your system specification is good enough to run the simulator. Customers who already ran a trial with version 1.0/1.1/1.2 can download the new 1.3 trial when available and it will work fine (even if your previous trial expired).

Join Our Facebook Community - 07/10/2016

Talk with other like-minded pilots about VelociDrone and arrange multiplayer races by joining our Facebook Community below:

VelociDrone FPV Racing Simulator 1.2 is Available - 14/09/2016

VelociDrone 1.2 is online now to download. Existing customers can just uninstall and then download and install the new version.

There is also available a new trial version. Unlike previous trials this version never expires. It is limited in features rather than the full product but provides enough to evaluate the flight dynamics and whether your system specification is good enough to run the simulator. Customers who already ran a trial with 1.0/1.1 can download the new 1.2 trial and it will work fine.

In this new release we have updated the flight dynamics to address specific required changes. We have significantly changed drag, aerodynamics and prop thrust with a view to make the quad not feel like it is floaty, significantly less drag to slow the model and massively faster motor and ESC response. Yaw control has been changed to work via motor torque reaction (as per a real quad).

Drop speeds are much faster and throttle response has realistic latency.

The results are quite dramatic!

We have added the following new quadcopters:

  • KC 250
  • Speed Addict 210
  • Shendrones Mako
  • ZMR 250

Additionally we have included an all new scenery for night flying (Night Factory), plus 44 new neon gates for the track editor to build your own tracks. New playground assets have been added so you can make your own playground type scenes. We also added the Align air gates and flags.

New tracks included:

  • 3D Championship 2016 (Countryside)
  • Pylons (Night Factory)
  • Neon Circuit (Night Factory)
  • Factory Run (Night Factory)
  • Pinch Points (Night Factory)
  • Mind The Gap (Night Factory)
  • Tower Drop (Industrial Wasteland)

Lastly we had a good tidy up and improved the graphical performance of the simulator in multiple areas as well as adding the option of turning off animated flags for low spec CPU customers.

VelociDrone Launch Trailer

VelociDrone Features

Online Multiplayer

Multiplayer support for up to 7 players.

Track Editing

Create any track you can imagine inside our custom editor.

Track Sharing

Share all of your custom tracks with anyone that joins your multiplayer session.

Line of Sight Flying

Practise your skills flying without the goggles!

Time Attack

Race against yourself to improve your lap times and become the ultimate racer!

Transmitter and Gamepad Support

Support for Taranis, Spektrum, Futaba, Turnigy, Interlink, VControl and Gamepads.

Real-Life Drones

All of our models are based on real life counterparts. Are you a manufacturer? Get in touch if you want your model in VelociDrone here.

Animated Gates

Some of our gates move, making our racing sessions much more interesting for those looking for more!

Scenery Editing

Not only can you create tracks, but you can add scenery objects too such as trees and other barriers.

Machine Minimum Requirements: Operating System: Mac OSX, Windows 7, 8 and 10 (64 bit only) CPU: Intel I3 1.7ghz. GPU: Intel HD4000. Memory: 4GB Disk: 3.85GB

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